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Cake day: June 12th, 2023

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  • The problem is if Sony has a monopoly on the premium console market

    “premium console” is such a weird qualifier to get around the fact that Nintendo Switch is the best selling console and Sony has no monopoly anywhere. Microsoft is the company that bought Activision-Blizzard, Bethesda, Minecraft, and more. They are the one with anti-consumer practices, scooping up everything with their money from their Windows and Office monopolies. You’re just bitter because you sank a lot of money into a bad system nobody likes. It really is not Sony’s fault that everybody wants God of War, Spider-Man, etc. and nobody wants mediocre games like Starfield, Redfall, Halo, etc.

    Blame Microsoft for promoting the Series S to customers as being identical to Series X, other than games are just lower resolution and lacking a disk drive. It is Microsoft’s fault that the performance profiles of their two distinct consoles is that the Series S cannot play Baldur’s Gate multiplayer and that the policies prevented Larian to port their game to Xbox until they got a special exemption for feature disparity. It is Microsoft’s fault that the proclaimed 1440p system (Series S) needs further resolution, graphics quality, and framerate downgrades compared to Series X. It’s Microsoft who don’t even care that much about Xbox because all their games are better of Microsoft’s other platform (Windows) anyway.





















  • Sure but that attitude doesn’t help game developers looking to make a living selling console games. Godot with its licensing, helped by Unity messing up big time, is about to become the entry level game engine… The engine universities and self-taught game developers will likely use it as learning tool. Godot got a big influx of donations even though it’s under a permissive license. Small indies don’t care to modify the core engine anyway. Most GZDoom games on Steam are living proof of that. Game logic in separate scripts isn’t covered by the interpreter’s license anyway.