This is a heavily cut playtest of my revived Thrustmaster F-16 FLCS joystick and Cougar throttle quadrant of my ViperPit. Both were refitted for USB-C with Arduino Pro Micros: https://www.youtube.com/watch?v=AYiPFDpHwmc

The cockpit panel is part of my VF-1 inspired home cockpit which interfaces with X4 via a homebrew Lua socket I programmed. You can read more of this on the dedicated project page at https://simpit.dev/

The game is X4: Foundations with the Battlestar Galactica mod: https://www.nexusmods.com/x4foundations/mods/1167

If you enjoy SimPit|s (or any home cockpit / simulated cockpit) and Battlestar Galactica make sure to also check the awesome Colonial Viper builds of https://www.youtube.com/@projectcolonialviper2094 and https://www.youtube.com/@BuildsByBaz 🤘

  • Beko PharmOP
    link
    fedilink
    English
    arrow-up
    2
    ·
    23 hours ago

    All 5 axes :)

    I’ve a video coming up for this one as well. Probably a lot shorter but the idea is the same.

    • mranderson17@infosec.pub
      link
      fedilink
      English
      arrow-up
      2
      ·
      22 hours ago

      Interesting, I’m having trouble understanding where the 5 axes are on that? I thought there were only 2, the Y axis and (maybe??) the RZ (rotational) axis. Are you counting the knobs or is there some other way to move it? In the video I only see you move it back and forth, no rotation, but it’s kindof dark and partially obstructed so it’s hard to tell.

      • Beko PharmOP
        link
        fedilink
        English
        arrow-up
        2
        ·
        22 hours ago

        There are several potentiometers beside the throttle itself on the stick: RNG, ANT, and 2 for Cursor. See attached image:

        Cursor has a lower resolution and could technically be mapped to a HAT but that’s just 2 axes in the end again as well 🤷