nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 19 hours agoGabe Newell says no-one in the industry thought Steam would work as a distribution platform—'I'm not talking about 1 or 2 people, I mean like 99%'www.pcgamer.comexternal-linkmessage-square76fedilinkarrow-up1349arrow-down19cross-posted to: pcgaming@lemmy.casteamdeck@lemmit.online
arrow-up1340arrow-down1external-linkGabe Newell says no-one in the industry thought Steam would work as a distribution platform—'I'm not talking about 1 or 2 people, I mean like 99%'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 19 hours agomessage-square76fedilinkcross-posted to: pcgaming@lemmy.casteamdeck@lemmit.online
minus-squareColeSlothlinkfedilinkEnglisharrow-up1·3 hours agoYou talking about the radio frequency to contact Marrow? Not much for anti piracy, really. If you called Colonel Campbell three times total, her frequency was added to your saved frequency list.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up1·2 hours agoAh, I never knew that. But even that was a callback to them using a very similar trick in the old MSX games as anti-piracy. (Meryl, btw.)
You talking about the radio frequency to contact Marrow? Not much for anti piracy, really. If you called Colonel Campbell three times total, her frequency was added to your saved frequency list.
Ah, I never knew that. But even that was a callback to them using a very similar trick in the old MSX games as anti-piracy. (Meryl, btw.)