I am almost done with Echoes of Wisdom and thought the map was the perfect size for the game. I always felt like Breath of the Wild’s map was too large for what was offered. Tears of the Kingdom kind of made that worse by doubling the map underneath and having it mostly be empty.

  • MachineFab812
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    2 days ago

    Both BoTW and ToTK needed room to make the various traversal methods necessary and worth the trouble of acquiring and learning to use them.

    Personally, I enjoyed the hell out of exploring both maps entirely on foot.

    • flying_gel@lemmy.world
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      2 days ago

      Half way through totk I realized that I was missing a lot by hopping into the nearest tower and flying everywhere. I’ve started a new botw run now and so doing it all without warping, it’s quite a differ nice experience and I’m really enjoying it.

    • ApollosArrow@lemmy.worldOP
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      1 day ago

      I really wish the ground based zonia vehicles were useful underground, 30s in and you run into a cliff and need to abandon your vehicle. I ended up exploring most of the game by foot. I do honestly think shrinking the map by 50% to being everything closer would have made the game more enjoyable.

      1. North Hyrule Field - Castle -
      2. South Hyrule Field - Move Hateno Here
      3. Hyrule Ridge - move Tarry Town here
      4. Tabantha Frontier - Rito Village - merge the region. Not much goes on here
      5. Tabantha Tundra - Nothing
      6. Herba Mountains - Nothing
      7. West Necluda - Kakariko Village - only one Neuda
      8. East Neculda - Lurelin + Hateno
      9. Lanaryu Great Spring - Zora
      10. Lanayru Wetlands - Potentially removable, but sort of serves as a tutorial area
      11. Mount Lanayru - Dragon
      12. Faron - Move Lurelin here
      13. Eldin - Goron Village
      14. Akkala - nothing
      15. Gerudo Desert - Gerudo Village/Yiga
      16. Gerudo Highlands - Nothing here - move the statues elsewhere, we don’t need a third cold region.
      17. Great Hyrule Forest - Korks