The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · vor 10 MonatenSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square203linkfedilinkarrow-up1756arrow-down127
arrow-up1729arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · vor 10 Monatenmessage-square203linkfedilink
minus-squareDasSkelettlinkfedilinkEnglisharrow-up2·vor 10 MonatenResearchers can’t make a breakthrough if they don’t try ^^
minus-squareMaggoty@lemmy.worldlinkfedilinkEnglisharrow-up4·vor 10 MonatenAAA game designers don’t need to be the researchers.
minus-squareAdrianTheFrog@lemmy.worldlinkfedilinkEnglisharrow-up3·vor 10 MonatenThat’s what game engines are for
minus-squareMaggoty@lemmy.worldlinkfedilinkEnglisharrow-up2·vor 10 MonatenGreat, let the game engine people go wild. We don’t need to try and build the next Far Cry with all of their beta tech though.
Researchers can’t make a breakthrough if they don’t try ^^
AAA game designers don’t need to be the researchers.
That’s what game engines are for
Great, let the game engine people go wild. We don’t need to try and build the next Far Cry with all of their beta tech though.