• Tolookah
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      6 months ago

      Or trust your players to metagame in the opposite direction, making terrible decisions.

      • Lichtblitz
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        6 months ago

        When the low rolling character convinces the high rolling one, that they are seeing things, the real fun begins.

        • agamemnonymous@sh.itjust.works
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          6 months ago

          That’s just meta-meta-gaming imo. Fine if that’s your group dynamic, just not my thing. Personally, it seems like way more time and effort.

          • PugJesus@kbin.socialOP
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            6 months ago

            We, as human beings, often register false positives or harbor paranoias - noises where there are none, still shadows turned to sweeping figures. Rolls without reason simply simulate that within the context of tabletop roleplaying.

            • agamemnonymous@sh.itjust.works
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              6 months ago

              I would actually pair that with secret rolls. Every once in a while, just roll the dice behind the screen, consider the result sagely, then make no mention of it and continue as usual.