• Red@reddthat.com
    link
    fedilink
    English
    arrow-up
    11
    arrow-down
    1
    ·
    8 months ago

    A total of 15MB. These AAA games could learn a lesson or two.

    • Malix@sopuli.xyz
      link
      fedilink
      arrow-up
      14
      ·
      8 months ago

      doesn’t seem like there’s any assets in there (textures, music, sounds, videos…), just the code, so the footprint of it is fairly small just because of this.

    • IsThisAnAI@lemmy.world
      link
      fedilink
      arrow-up
      7
      arrow-down
      1
      ·
      8 months ago

      That 30 year old textures look like garbage?

      Look game sizes are large but pretending like they haven’t grown 10x in complexity as well as look is delusional.

        • IsThisAnAI@lemmy.world
          link
          fedilink
          arrow-up
          1
          ·
          8 months ago

          👌 God of War is the same thing as of gow. Same with Zelda. Oh and same with fallout and Star Field. Definitely no added complexity.

    • Nemoder@lemmy.mlOP
      link
      fedilink
      arrow-up
      5
      ·
      8 months ago

      Haha, the early VR stuff was pretty terrible, but it was cool that D1 supported it.