Hey rat punchers, Shattered Pixel Dungeon v2.4.0 is going to be releasing to everyone around the middle of this coming week!
The v2.4.0 beta now contains 11 trinkets total, with 3 recent additions: the mimic tooth, wondrous resin, and eye of newt. I think 11 is a good place to start, but there’s lots of room to add more in the future as well!
With the catalyst only being used for making a trinket now and with goo being probably underused in alchemy i think it would work well for goo to be used in making the trinkets. It kind of works thematically as well since you can think of forming the goo into the items, while still keeping trinkets accessible early game
I would like a system where instead of alchemical energy to craft a trinket, you combined a trinket with a certain item to get a specific trinket with a 100% chance. It would not only provide another use to currently underused items, it would also add some level of consistency to runs. It would probably be a good idea to leave the current random recipe in place though, as an alternate option so you still have a chance of getting the trinket you want even if you can’t get the corresponding item for whatever reason.