Alphane Moon@lemmy.ml to Open Source@lemmy.mlEnglish · 7 months agoWinamp has announced that it is opening up its source code to enable collaborative development of its legendary player for Windows.about.winamp.comexternal-linkmessage-square70fedilinkarrow-up1626arrow-down19file-textcross-posted to: lealternative@feddit.ittechnology@hexbear.nethackernews@lemmy.smeargle.fanstechnology@lemmy.world
arrow-up1617arrow-down1external-linkWinamp has announced that it is opening up its source code to enable collaborative development of its legendary player for Windows.about.winamp.comAlphane Moon@lemmy.ml to Open Source@lemmy.mlEnglish · 7 months agomessage-square70fedilinkfile-textcross-posted to: lealternative@feddit.ittechnology@hexbear.nethackernews@lemmy.smeargle.fanstechnology@lemmy.world
minus-squareKISSmyOSFeddit@lemmy.worldlinkfedilinkarrow-up1·7 months agoWould this allow a fork under a different name or would it have to be rewritten, replacing all original code, like Unix?
minus-squareChewylinkfedilinkarrow-up6·edit-27 months agoIf they chose an open source license, a fork under a different name would be possible (else it’s not open source). Their wording is ambiguous, so maybe they only talk about keeping the name/trademark to themselves, which is definitely a good choice. It’s also not clear if they accept contributions, but they’ll likely keep deciding what features should get added or not. At least that’s how I understand it.
Would this allow a fork under a different name or would it have to be rewritten, replacing all original code, like Unix?
If they chose an open source license, a fork under a different name would be possible (else it’s not open source).
Their wording is ambiguous, so maybe they only talk about keeping the name/trademark to themselves, which is definitely a good choice.
It’s also not clear if they accept contributions, but they’ll likely keep deciding what features should get added or not.
At least that’s how I understand it.