Has anyone actually found the NSP/XCI somewhere?

I’ve found an update file but the base game doesn’t seem to be anywhere I have access to.

  • Underwaterbob@lemm.ee
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    2 hours ago

    I’ve got it up and running in Yuzu with prod.keys 18.0. At least I watched the opening cinematic. Not that interested in playing. Just seeing if it was true.

  • parlaptie@feddit.org
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    23 hours ago

    Now all the emulator devs just need to please not brag about being able to emulate it.

    • Todd Bonzalez@lemm.ee
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      18 hours ago

      I’m gonna assume you’re just a really sad person who hates everyone, and this comment is off-topic, because there’s no way you’re in the Piracy community complaining about a Nintendo leak.

    • ludicolo@lemmy.ml
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      19 hours ago

      oh no! big corpo nintemdo is gonna be so sad!

      lemme play a song on the world’s smallest violin.

      • zarkanian@sh.itjust.works
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        15 hours ago

        But…but…there might be spoilers!!

        I think it’s so silly how every article about this talks about the danger of spoilers because the game leaked early. There are going to be spoilers galore once the game officially releases in a few days. What difference does it make?

      • NuXCOM_90Percent@lemmy.zip
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        1 day ago

        Like almost everything, it isn’t about stopping piracy entirely.

        Physical copies get sold early by stores/cashiers that don’t care. Or they get outright pocketed/copied at the factories and warehouses. Which lead to the constant “This nintendo game leaked a week or a month or whatever early”. Which… less so after the lawsuits but it means emulators can be updated to support the games before they even hit shelves.

        Digital only doesn’t entirely stop that. But it tends to lead more toward “an unknown fake influencer posted all the cutscenes of this game online a week early”.

        • Luke@lemmy.ml
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          1 day ago

          These fuckers should just release digital first, and physical comes when it’s done being printed and distributed. This anxiety over “oh no a finished game got leaked early” is manufactured drama. If the game is done, then it doesn’t matter when it gets released, except for artificial marketing angst. Make a good game that players want, and it’ll be purchased. Eventually. It doesn’t have to all happen at exactly the predicted moment.

          • NuXCOM_90Percent@lemmy.zip
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            16 hours ago

            Releasing physical months after the digital release basically guarantees you are only selling to enthusiasts and it no longer is economically viable. That is why companies like LRG exist.

          • dadarobot@lemmy.sdf.org
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            1 day ago

            Yeah i agree. Ffxvi just came out on pc and square is whining about not hitting sales goals. Like visions of mana just came out and im still playing that. Give me a couple months to buy the game, dorks

        • skankhunt42@lemmy.caOP
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          1 day ago

          Is saving the game from an early leak worth getting rid of physical games? I hope not.

          I might be unique in this but I’ll never “buy” a digital game. They’re impossible to resell and I can’t lend it to friends or my kids, they’d need my account or console. Plus I’ll have the physical game forever, digital games are only good as long as the servers are up.

          I’m pretty sure I’m not alone in this, so if companies stop offering physical games then I’m not going to buy them. (I’ll just pirate). I’ve preordered Zelda from GameStop. I support the content I want more of, like Zelda games, and I’ll continue to buy each one. If I don’t, then they might not make more.

          • NuXCOM_90Percent@lemmy.zip
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            16 hours ago

            Is saving the game from an early leak worth getting rid of physical games? I hope not.

            As a PC gamer who has been basically digital only since the late 00s/early 10s? Probably?

            But the thing to remember is that, like with DRM, the studios have this data. There are orgs dedicated to analyzing (and selling…) sales data that can detect the impact that Mass Effect PC being “unplayable” for pirates because of securom for the first week or so had on sales (anecdotal but… probably real positive). Because this kind of stuff costs money (well, less so for removing a disc drive…) and they aren’t going to do that if they think it will hurt revenue.

          • Sgagvefey@lemmynsfw.com
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            1 day ago

            I have no interest in physical games. I’m not willing to carry around 300 cartridges or only have access to a small portion of my library. But Nintendo has to know that physical game collectors are a big portion of their audience (with probably more than any other platform in either raw number or proportion). They can’t abandon physical.

    • naeap@sopuli.xyz
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      1 day ago

      Because you can’t easily borrow it your friend or bring it with you to a game night?

    • Sgagvefey@lemmynsfw.com
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      1 day ago

      lol Nintendo are the only ones who get their games pirated, because they use antique hardware.

      • Telorand@reddthat.com
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        1 day ago

        Also, I feel like they kinda deserve it for being global vexatious litigants and squashing free fan projects at every opportunity.

      • Prunebutt@slrpnk.net
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        1 day ago

        It’s not the “antiquity” of the hardware. It’s that the chipset was known and they forgot to lock the bootloader.

        • Sgagvefey@lemmynsfw.com
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          1 day ago

          That’s what happens when your core manufacturing philosophy is “withered technology”. You get old tech people have figured out.

          • LiveLM@lemmy.zip
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            15 hours ago

            ???
            Consoles get unlocked sooner or later.
            There’s already exploits circulating for the PS5. People already have game rips running. You’re gonna tell me that’s “Withered technology” ?

          • dadarobot@lemmy.sdf.org
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            1 day ago

            Not a nintendo fan boy, but i will say i love that they focus more on good gameplay than having the flashiest graphics

            • theneverfox@pawb.social
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              23 hours ago

              I loved that the Gameboy was designed to survive a fall from the average shirt pocket. I love that the Wii controllers pushed gyroscopic technology so far that it allowed the explosion of quadcopters. I loved the idea of 3d through rapid aspect switching.

              I loved when Nintendo pushed boundaries, not just through hardware but through gameplay. I enjoy and appreciate the Nintendo polish

              I agree with your sentiment wholeheartedly - good gameplay is much more important than flashy graphics. But the polish was nice - pushing boundaries is what made the difference