• DarkCloud@lemmy.world
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    20
    ·
    edit-2
    18 days ago

    WoW was an abomination and started the trend of subscription gaming. It also ended the much beloved RTS series Warcraft, and Warcraft II.

    Edit: Say what you want, WoW popularized subscription models for games. Mainstreamed it.

    • boonhet@lemm.ee
      link
      fedilink
      English
      arrow-up
      11
      ·
      18 days ago

      Runescape started their subscriptions 2 years before WoW came out. Ultima Online had it in the 90s. I’m sure there were others.

      WoW is still nostalgic for many of us. I grew up on Runescape but also tried WoW private servers and man did it have an awesome world for its time.

    • cRazi_man@lemm.ee
      link
      fedilink
      English
      arrow-up
      11
      arrow-down
      1
      ·
      18 days ago

      RTS just fell out of favour and isn’t popular as a genre anymore. StarCraft was the only one that endured, and even that was a niche interest. If the genre had any appeal then someone else would have taken up the mantle (as we saw with MobA’s).

      Subscription gaming was going to happen regardless.

      • Pika@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        18 days ago

        I miss my RTS topdown style games, I could never get into WCII but like, I agree its a dying genre

      • Dudewitbow@lemmy.zip
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        18 days ago

        wdym lol, AOE2DE has 22k playing right now, which is Diablo 4 tier player count, slightly behind rpgs like Skyrim or Cyberpunk 2077

    • padge@lemmy.zip
      link
      fedilink
      English
      arrow-up
      5
      ·
      18 days ago

      I’m reading Jason Scheier’s book about Blizzard and it specifically says that subscriptions were already the norm for MMOs. In fact, battle.net was revolutionary at the time because it was free while a lot of contemporary systems charged by the hour

    • Breadhax0r@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      1
      ·
      18 days ago

      Ultima, everquest, anarchy online, star wars galaxies. All were popular MMOs with a subscription fee and predate world of warcraft.

    • corsicanguppy@lemmy.ca
      link
      fedilink
      English
      arrow-up
      4
      ·
      18 days ago

      started the trend of subscription gaming

      Edit: […] popularized subscription models

      It’s neat to see the goal posts move in the same comment.

    • A_Very_Big_Fan@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      18 days ago

      I don’t care about subscription models. It’s the scummy MTX that I don’t like (that and the gameplay changes).