Infinigen is a procedural generator of 3D scenes, developed by Princeton Vision & Learning Lab. Infinigen is optimized for computer vision research and generates diverse high-quality 3D training data. Infinigen is based on Blender and is free and open-source (BSD 3-Clause License). Infinigen is being actively developed to expand its capabilities and coverage
I would like it to be possible to give some hints to the model by providing maps showing where roads, buildings, vegetation should be and let it work its magic. Maybe take it further by procedurally generating buildings based on their footprints and building type, like hospitals , schools etc, as identified in maps. That way we can have racing sims in the roads we are familiar with. And much more…
As this isn’t based on AI, interpretation of existing scenes could be…hard?
But you could try to build a process chain, where AI sets the parameters for infinigen, after analysing an existing model, and then it should probably be able to fine tune and compare or something
But I’m not to deep in AI development to really speak here