3d studio was notoriously hard to crack (click 30 consecutive times on the left side of the screen and your IK gets wrecked - hard) but became easy when they understood that students and poors learning the soft was a winning idea.
I remember it was possible to buy fully functional 3d studio max 4 copies at the flea market in 2003 or so. They came with an easy to use license keygen (or so I’m told).
Cracked soft back in the day often came with some manifesto or text from the guy/team that hacked it. My 3dsmax like in 1995 explained all the loopholes they closed to make it working, and one was that if the soft detected it was cracked, and it detected 30 consecutive mouse clicks exclusively on the left part of the screen, it wrecked your IK, inverse kinematics, used to animate walking and such.
This was to make the soft unusable, and hard to figure out how to crack it correctly.
Hahahah that’s so utterly specific. One of our Maya installs was broken in such a way that activating the move tool overlaid your viewport with a red tint, the rotation tool gave you a green tint and the scale tool, you guessed it, a blue tint. Since you tend to switch those tools often, especially as an animator, this was a nightmare. Not cracking related but still
3d studio was notoriously hard to crack (click 30 consecutive times on the left side of the screen and your IK gets wrecked - hard) but became easy when they understood that students and poors learning the soft was a winning idea.
I remember it was possible to buy fully functional 3d studio max 4 copies at the flea market in 2003 or so. They came with an easy to use license keygen (or so I’m told).
Can you expand on that “click 30 times” bit?
Cracked soft back in the day often came with some manifesto or text from the guy/team that hacked it. My 3dsmax like in 1995 explained all the loopholes they closed to make it working, and one was that if the soft detected it was cracked, and it detected 30 consecutive mouse clicks exclusively on the left part of the screen, it wrecked your IK, inverse kinematics, used to animate walking and such.
This was to make the soft unusable, and hard to figure out how to crack it correctly.
Hahahah that’s so utterly specific. One of our Maya installs was broken in such a way that activating the move tool overlaid your viewport with a red tint, the rotation tool gave you a green tint and the scale tool, you guessed it, a blue tint. Since you tend to switch those tools often, especially as an animator, this was a nightmare. Not cracking related but still
One year later the soft is fixed.
“Where is my red tint?!”
I kinda miss the laugh inducing bugs, tbh