As per title. I personally really enjoy deckbuilding / engine builders and civilisation games, but most of them understandably end just as you’re hitting the sweet spot of getting your engine up and running. Probably why Through the Ages is my favorite game - has all the mechanics I like, but lasts long enough that I feel like I get a chance to run them.
In card games I always like that little spice that’s added when discards can be picked up by someone else and used. It adds an element of “should I perhaps continue with this less-than-perfect hand, or should I risk helping someone else build the perfect hand?”