• onlinepersona@programming.dev
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    1 年前

    Guys, stop using github. Put your stuff on gitlab or codeberg (clearnet or on I2P), or even put it on radicle (which can also be hosted on TOR or I2P). They’ll have a much harder time taking down stuff on alternatives and it’ll be nearly impossible on hidden services.

    Anti Commercial-AI license

    • Chewy
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      1 年前

      Gitlab also follows DMCA.
      Codeberg is a bit different, since they aren’t based in the US. However, they’re still required to forward copyright complaints. I don’t know of any examples of them taking down repos.

      Edit: German law, which applies to Codeberg, is quite strict when it comes to what is considered circumvention of copy protection, so it’s not unlikely that Nintendo would have a good chance there too. IANAL.

      • infinitesunrise@slrpnk.net
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        1 年前

        I’m gonna give them the benefit of the doubt and assume they were referring to self-hosted Gitlab.

        But really anything that lessens reliance on and centralization at Github is an improvement.

        • Chewy
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          1 年前

          You’re right that self hosted GitLab (or Gitea) is ideal if they host it with a privacy respecting host that allows customers to stay anonymous. And/Or proxy I2P/Tor like they mentioned.

    • Sonalder@lemmy.ml
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      1 年前

      Radicle seems to be the most resilient darkgit ! Self-hosted gitlab, gitea or codeberg is already better than GitHub

    • BakedCatboy@lemmy.ml
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      1 年前

      Reading the takedown it sounds like just having the decryption code itself counts as “circumvention”. I feel like emulators would be a lot safer if game decryption was a separate codebase. Then the emulator would be free to develop while Nintendo plays whack a mole with tiny easily remade decryption repos that just take your key and the file and decrypt it.

      Hell ryujinx could even detect that you have the decryptor installed and automatically call it when needed, or it could be bundled during packaging but separate in development like how Bluray decryption is distributed in a separately library but can be used by for eg. VLC.

    • Gormadt@lemmy.blahaj.zone
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      1 年前

      That repo doesn’t, hell it mentions that you need to dump them yourself not even mentioning the possibility of other means.

      Not sure about the others though.

      • HappyFrog@lemmy.blahaj.zone
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        1 年前

        Yeah, I was asking if the forks that got nuked got nuked because they had keys. Although, it seems like in the note that Nintendo has an issue with the decryption code also.

  • jherazob@beehaw.org
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    1 年前

    Why the hell would you maintain the original name when you know Nintendo is chasing forks?

    • Azzu@lemm.ee
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      1 年前

      SEO. It really is not a big problem to spin up another repo with the same name. Takes time for Nintendo to create a new DMCA and people can find the emu quickly still. Figuring out which new name was chosen every 6-12 months would be harder than just making a new repo every 3 months.

  • ProgrammingSocks@pawb.social
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    1 年前

    Hahaha, we’re doing this one again? Alrighty. Nintendo is really banking on a charitability for US DMCA law that hosting services in other countries may no longer have. This is going to get harder for them very quickly I think.

  • DFX4509B@lemmy.org
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    1 年前

    Stuff like this is why if you develop an emulator, that you’re better off self-hosting your own git repos, and optionally hosting on Tor/I2P to completely cover your tracks for good measure.