Guests:

  • James Kay, Lead Content Designer
  • Samuel Baus, Senior Level Designer II
  • Nick Urko, Principal Misson Designer
  • Lars Den Herder, Mission Designer III
  • Samuel Rogers, Content Designer I
  • Loek Gijsbertse, Lead Environment Artist

TL;DW:

  • About 60 new missions coming in 4.1.1.
    • Hunt the Polaris - stalk, ambush and fight the Polaris throughout the Stanton system as it tries to escape to Pyro. Target won’t be alone so players will have to deal with its escorts as well (there are friendly NPCs that, if kept alive, will help with the mission).
    • Patrol contracts - 12 in total, split between Head Hunters (illegal) and Foxwell Enforcement (legal). Missions will be randomised (4 possible objectives for now), with 3 stages to complete.
      Possible objectives: kill everything, protect a ship, search and destroy (scan assigned areas, destroy hostile probes if found), nothing happens (free completion). More objective types will be added if players like these missions.
    • Ship combat exercises - not a tutorial, just a temporary addition to test your skills during Invictus.
    • Ambush contracts - 12 in total, split between Head Hunters (illegal) and Foxwell Enforcement (legal). Hide in specified zone, destroy the target once enemy scouts give a green light and target appears in the location.
    • New missions have a chance to spawn an Ace pilot - high difficulty, can be looted for guild scrip. Scrip can be exchanged for items.
  • Scrip will also be scattered around ILW halls to find.
  • Invictus Launch Week info:
    • Will be held in Area 18 this year.
    • There won’t be different daily layouts this time.
    • Vehicles will be rentable from the rental kiosks located in the hall. Available vehicles will be rotated throughout the whole event.
    • Idris Tour will be accessible from the building on the main plaza in Area 18.
  • 4.1.1 will be a big drop of the ship combat content (they heard the criticism about their focus on FPS combat).
  • They’re looking for new people to join the Inside Star Citizen team, specifically for game capture (making B-roll).

Edit: Oh, yeah. There’s a bunch of clips of Anvil Asgard and the new Greycat car peppered throughout the episode too.