ioQuake is just the engine, isn’t it? There also have been a few community projects that have been using it, but they seem to bee mostly dead.
I remember giving Smoking Guns a try and actually had a little fun with it. Some nice maps. But it gets boring really fast when only playing against the limited AI opponents.
ioQuake is just the engine, isn’t it? There also have been a few community projects that have been using it, but they seem to bee mostly dead. I remember giving Smoking Guns a try and actually had a little fun with it. Some nice maps. But it gets boring really fast when only playing against the limited AI opponents.
For a while, we had daily matches at work with the Quake 3 data. Terms like q3dm17 are still burned into my memory.
Playing with friends was certainly part of the magic. Playing against bots or random internet strangers is not the same.