Yuritopiaposadism [none/use name]@hexbear.net to Games@hexbear.netEnglish · 2 months agoYoung gamers in Japan may not be forming the same attachment to Final Fantasy or Dragon Quest because modern dev cycles are as long as their childhood, users theorize - AUTOMATON WESTautomaton-media.comexternal-linkmessage-square41linkfedilinkarrow-up164arrow-down10cross-posted to: games@lemmy.world
arrow-up164arrow-down1external-linkYoung gamers in Japan may not be forming the same attachment to Final Fantasy or Dragon Quest because modern dev cycles are as long as their childhood, users theorize - AUTOMATON WESTautomaton-media.comYuritopiaposadism [none/use name]@hexbear.net to Games@hexbear.netEnglish · 2 months agomessage-square41linkfedilinkcross-posted to: games@lemmy.world
minus-squareDort_Owl [they/them, any]@hexbear.netlinkfedilinkEnglisharrow-up2·2 months agoAlso true. I guess maybe they should prioritize different things in their games to make them more appealing? IDK, I’m not a marketer maybe I should shut up lol
Also true. I guess maybe they should prioritize different things in their games to make them more appealing? IDK, I’m not a marketer maybe I should shut up lol