microfiche [he/him]@hexbear.net to chat@hexbear.netEnglish · 28 days agoIron Lungmessage-squaremessage-square18linkfedilinkarrow-up115arrow-down10file-text
arrow-up115arrow-down1message-squareIron Lungmicrofiche [he/him]@hexbear.net to chat@hexbear.netEnglish · 28 days agomessage-square18linkfedilinkfile-text
Holy shit what a waste of a Saturday night. I can’t believe I gave that yayhoo money. Jokes on me though. I watched it.
minus-squareNephewAlphaBravo [he/him]@hexbear.netlinkfedilinkEnglisharrow-up6·27 days agoit’s an odd choice for a movie adaptation imo, a huge part of the game’s appeal is its smart use of “laggy” controls to allow tension building. any non-interactive adaptation is gonna lose that magic
it’s an odd choice for a movie adaptation imo, a huge part of the game’s appeal is its smart use of “laggy” controls to allow tension building. any non-interactive adaptation is gonna lose that magic