• mrfriki@lemmy.world
    link
    fedilink
    English
    arrow-up
    77
    arrow-down
    3
    ·
    6 months ago

    What I didn’t like about Eternal was being forced to use specific weapons to kill certain enemies. For me this kind of shooters are all about use “the right tool for the job”. If I fancy using the two barrels shotgun from start to finish, just let me do so.

    • BrotherL0v3@lemmy.world
      link
      fedilink
      English
      arrow-up
      12
      arrow-down
      1
      ·
      6 months ago

      I’m glad I’m not the only one with that criticism. I enjoyed the first game so much more because of that.

    • Katana314@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      89
      ·
      6 months ago

      I guarantee you that would be boring as fuck.

      Might as well play with cheats on if you just don’t want to think at all. Thankfully, Doom Eternal has them in the game, you just need to unlock them.

      • fsxylo@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        46
        arrow-down
        4
        ·
        6 months ago

        Nah, the only times I want to play doom are when I want to turn my brain off. Shoot moving thing. Great success.

          • verdigris@lemmy.ml
            link
            fedilink
            English
            arrow-up
            31
            arrow-down
            4
            ·
            edit-2
            6 months ago

            For me Doom 2016 was a hugely more enjoyable experience than Eternal. 2016 is arguably one of the greatest linear single player shooters ever made. Eternal felt like a chore once you had all the tools unlocked and I lost interest shortly after. I could have lowered the difficulty so weapon selection didn’t matter, but that was clearly not the design intent.

            Ultrakill does the “swap between weapons quickly for interesting combos” much better IMO – it’s not necessary but it’s a value add and it’s super fun to pull off.

            • leave_it_blank@lemmy.world
              link
              fedilink
              English
              arrow-up
              12
              ·
              6 months ago

              I lowered the difficulty, and I were able to kill bigger enemies with the weapon of my choice. But they became bullet sponges. There’s no fun in that. I too prefer 2016, I like my shotgun.

          • fsxylo@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            13
            arrow-down
            1
            ·
            6 months ago

            When you want to win an internet argument so badly that you miss the point on purpose.

      • PresidentCamacho@lemm.ee
        link
        fedilink
        English
        arrow-up
        32
        arrow-down
        3
        ·
        edit-2
        6 months ago

        That isn’t the point. The point is you shouldn’t feel shoehorned into playing a specific intended strategy. Doom is about turning off your brain and slaying.

      • otp@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        14
        ·
        6 months ago

        Some guns are better for different situations, but most guns are useful in any situation.

        Why’s that boring? It sounds better than rock-paper-scissors with different guns

      • Zahille7@lemmy.world
        link
        fedilink
        English
        arrow-up
        9
        ·
        6 months ago

        Nah. Go try out Enchain, you only have one gun for the game but it works pretty damn well.

      • morphballganon@lemmy.world
        link
        fedilink
        English
        arrow-up
        8
        arrow-down
        5
        ·
        6 months ago

        Sounds more like an “easy mode” thing. Have certain enemies immune to certain guns on the harder difficulties. Want to just use the shotgun? Play easy mode. Want to be more strategic? Play a harder difficulty.