As a massive fan of Age of Empires since the first one, I still cannot believe they re-released them as “Definitive” editions, and then have proceeded to add new DLC to them.
I love the support and attention they’re getting, and the new content they never had before. But I cannot get over adding paid DLC’s to a DEFINITIVE EDITION OF SOMETHING!!!
Normally I would take this as a joke but they shut off concord after 10 days and that was worth 200mil. I’m surprised they didn’t give it 2 weeks at least.
The first time I heard about concord was when they shut it off. I don’t know how they expect a game to do well when they did absolutely zero advertising.
That’s over 7 years old. Roughly the length of a generation. I think re-mastering console games from 2017 is reasonable in general.
Not for HZD though. It was already one of the best-looking games on the PS4, and then they added a free upgrade for the PS4 Pro to get checkerboard 4k. Like… What’s left to improve?
Maybe upgrade from checkerboard to full 4k? The FPS seemed fine for me playing on a base PS4, but perhaps there’s room for improvement there. The initial load time to open the game is pretty bad, but if you don’t switch between games often that’s not really a problem. I haven’t tried the PC version yet, but perhaps there were some UI improvements there they could apply to consoles?
My main complaints with the game that I’d like to see fixed would probably be beyond the scope of the term “remaster”. The facial animations during dialogue were pretty uncanny in the base game, but they’re good in the DLC and sequel. Also the itemization system was clunky and felt like it was trying to be similar to an online multiplayer experience for some reason.
My main complaints with the game that I’d like to see fixed would probably be beyond the scope of the term “remaster”. The facial animations during dialogue were pretty uncanny in the base game, but they’re good in the DLC and sequel.
To me this feels like perfectly within the scope of what should be the realm of “remaster”, it’s just that history teaches us to expect less.
Redoing animations? To me, that’s definitely more than a re-master. The musical equivalent would probably be something in the mixing phase- adding or adjusting effects, changing pan, level, EQ, automation, etc.
Things are getting stupid now. Remaster a game from 2017. 🤦♂️
With each lazy and unnecessary cash grab remaster we move closer to the day a remaster announcement is made at the end of a game’s release trailer.
As a massive fan of Age of Empires since the first one, I still cannot believe they re-released them as “Definitive” editions, and then have proceeded to add new DLC to them.
I love the support and attention they’re getting, and the new content they never had before. But I cannot get over adding paid DLC’s to a DEFINITIVE EDITION OF SOMETHING!!!
Normally I would take this as a joke but they shut off concord after 10 days and that was worth 200mil. I’m surprised they didn’t give it 2 weeks at least.
The first time I heard about concord was when they shut it off. I don’t know how they expect a game to do well when they did absolutely zero advertising.
Yea same lul. Not sure who thought it would be a hit. It’s just overwatch but with guardian of the galaxy visuals.
That’s over 7 years old. Roughly the length of a generation. I think re-mastering console games from 2017 is reasonable in general.
Not for HZD though. It was already one of the best-looking games on the PS4, and then they added a free upgrade for the PS4 Pro to get checkerboard 4k. Like… What’s left to improve?
Maybe upgrade from checkerboard to full 4k? The FPS seemed fine for me playing on a base PS4, but perhaps there’s room for improvement there. The initial load time to open the game is pretty bad, but if you don’t switch between games often that’s not really a problem. I haven’t tried the PC version yet, but perhaps there were some UI improvements there they could apply to consoles?
My main complaints with the game that I’d like to see fixed would probably be beyond the scope of the term “remaster”. The facial animations during dialogue were pretty uncanny in the base game, but they’re good in the DLC and sequel. Also the itemization system was clunky and felt like it was trying to be similar to an online multiplayer experience for some reason.
Nah, 2 generations minimum. Rereleasing the game so the next generation can still play it is one thing, but this is weird.
To me this feels like perfectly within the scope of what should be the realm of “remaster”, it’s just that history teaches us to expect less.
Redoing animations? To me, that’s definitely more than a re-master. The musical equivalent would probably be something in the mixing phase- adding or adjusting effects, changing pan, level, EQ, automation, etc.
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But PS5 pro support!!! /s