ioQuake is just the engine, isn’t it? There also have been a few community projects that have been using it, but they seem to bee mostly dead.
I remember giving Smoking Guns a try and actually had a little fun with it. Some nice maps. But it gets boring really fast when only playing against the limited AI opponents.
Sounds like non-free data is allowed. Then surely ioQuake is the native game I spent the most time with.
ioQuake is just the engine, isn’t it? There also have been a few community projects that have been using it, but they seem to bee mostly dead. I remember giving Smoking Guns a try and actually had a little fun with it. Some nice maps. But it gets boring really fast when only playing against the limited AI opponents.
For a while, we had daily matches at work with the Quake 3 data. Terms like q3dm17 are still burned into my memory.
Playing with friends was certainly part of the magic. Playing against bots or random internet strangers is not the same.