‘Grand Theft Auto’ Maker Rockstar Games Asks Workers to Return to Office Five Days a Week::Rockstar Games, a division of Take-Two Interactive Software Inc., will ask employees to return to the office five days a week beginning in April as the video-game maker enters the final stages of development on its next game, the hotly anticipated Grand Theft Auto VI.

  • ben@lemmy.zip
    link
    fedilink
    English
    arrow-up
    192
    arrow-down
    2
    ·
    9 months ago

    “please come to the office so you can experience the time crunch without the comfort of your own home”

  • dumpsterlid@lemmy.world
    link
    fedilink
    English
    arrow-up
    121
    arrow-down
    5
    ·
    9 months ago

    So Rockstar workers are being asked to take a major pay cut, significant decrease in quality of life, massively increased chance of death (driving is the most dangerous thing we do by far), and a huge chunk of free time removed from every work day from commuting that could be time spent with family or loved ones….

    • thallamabond@lemmy.world
      link
      fedilink
      English
      arrow-up
      61
      ·
      9 months ago

      People with families cost more, they always want time off to do ‘stuff’. Truly dedicated employees forgo families, time off for ‘stuff’. The best employees will spend a good portion of their money just to come back to the office, just because it’s demanded.

      Signed, Management

  • SupraMario@lemmy.world
    link
    fedilink
    English
    arrow-up
    118
    arrow-down
    3
    ·
    9 months ago

    How to lose top talent in one easy step. I’m hoping smaller startups are taking notes and hiring these guys for remote work.

    • dustyData@lemmy.world
      link
      fedilink
      English
      arrow-up
      23
      ·
      9 months ago

      Oh baby, they don’t see it as losing talent, they want this people to resign so they don’t have to use the word layoff.

      • michaelmrose@lemmy.world
        link
        fedilink
        English
        arrow-up
        11
        arrow-down
        1
        ·
        9 months ago

        When you layoff you have the option to lay off what you perceive as your least valuable talent. When you make the workplace less desirable you lose your best talent.

        • dustyData@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          edit-2
          9 months ago

          But the ones who stay are the ones most likely to tolerate your bullshit and obey without questioning. Which talent do you think management values the most?

          • michaelmrose@lemmy.world
            link
            fedilink
            English
            arrow-up
            6
            ·
            9 months ago

            Ultimately they value money. Losing good talent doesn’t hurt short term in the short term you are selling the work of the people you just got rid of. It will become apparent when you start falling behind on projections or at worst when you make less money on your next round of games so watch TTWO in 3-5 years

            • dustyData@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              ·
              9 months ago

              Pssst, that’s next quarter’s problem. This quarter is up 12% profit because of less salaries. Line goes up.

              /s

        • EnderMB@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          9 months ago

          That’s not really accurate. Layoffs tend to be at a senior leadership level, and I’d be shocked if they had an idea of IC performance. Most, if not all layoffs in tech at large companies have been team/org-based, and isn’t a reflection of ability.

    • EnderMB@lemmy.world
      link
      fedilink
      English
      arrow-up
      16
      ·
      9 months ago

      IMO, this is where many of the top tech companies will struggle.

      I work at a big tech company, and we’ve been bleeding talent over the last 18 months. Many senior and principal engineers have left to do their own thing, usually working on their own thing or for a startup. Many of those that were laid off have probably done the same, where there are opportunities. In the next few years, we’ll see new tech take over, and many big companies becoming poorly-run dinosaurs - basically becoming the IBM’s of the world…

      • Ragnarok314159@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        3
        ·
        9 months ago

        Good.

        My employer decided to embrace WFH from the top down. They are not renewing leases for sales spaces (easiest since they are not tied to labs) and are slowly crunching down to only what need to be in person - R&D and the guys that go out in the field. They do need large warehouse space for multiple 18 wheeler trucks and all the equipment.

        Right now we do the stupid hybrid thing, but I just accept it because it’s one day a week and my boss^2 buys us all lunch. He is a really smart Boomer that is lonely and also helps us solve a lot of engineering issues so it is what it is.

        • Nudding@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          7
          ·
          9 months ago

          The open world was enjoyable. The story and gameplay were tedious and boring.

          • TheFriar@lemm.ee
            link
            fedilink
            English
            arrow-up
            3
            arrow-down
            1
            ·
            edit-2
            9 months ago

            lol what. The storytelling was amazing. If anything, yeah there are some problems with the mission mechanics, but the character story of Arthur and his overcoming his near-lifelong grooming to be a killer when he’s actually a good man, his struggle between his loyalty to helping others while being a contradiction of a man as he robs and kills, his past chasing him down no matter how far he runs a metaphor for he, himself, running from who he is—whether that is a good man or a bad man—and having his transgression ultimately kill him while he sacrifices himself for a brother and his chosen family, even though it’s all in vain and ultimately not enough because he was dying as is, the weight of his sins dragging him to an early death?

            Not to mention the overarching theme of statism, anarchism, freedom. The Pinkertons an excellent chosen villain, the arm of the wealthy while these outlaws try to make a free life for themselves, so-called civilization killing the world around them while they are the ones treated as if they’re crazy? Dutch revealing himself over time to not be a freedom fighter but another greedy piece of shit who used the people around him as cannon fodder for his own ends? Trying to string the gang along as long as possible? His actions speaking louder than his words but he had somehow gotten them all to ignore his actions—and their own—in favor of the lies coming out of his mouth? Or were they lies at all? Were they his true beliefs and he was just led astray as he got older and let the power go to his head? Power corrupting.

            The missions are too rigid, the motivation for the each being a little repetitive, but you really can’t knock the storytelling.

            • Nudding@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              arrow-down
              4
              ·
              9 months ago

              I’m glad you enjoyed it so much. I thought it was boring, rigid, repetitive and unengaging.

              • Wolf_359@lemmy.world
                link
                fedilink
                English
                arrow-up
                2
                arrow-down
                1
                ·
                9 months ago

                Did you beat the game?

                I agree with this guy that it may be the best Western ever written.

                • Nudding@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  arrow-down
                  3
                  ·
                  9 months ago

                  Lol yeah I beat it. I also unlocked the G-man suit in the game before it. I played a shit ton of RDO too, although it was sorely lacking.

  • JustUseMint@lemmy.world
    link
    fedilink
    English
    arrow-up
    87
    arrow-down
    5
    ·
    edit-2
    9 months ago

    Fuck you rockstar and fuck you too take two

    Edit:I’d encourage you to not buy GTAVI if you feel as strongly as I do

    • Vanon@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      1
      ·
      9 months ago

      Being set in modern Florida cesspool is probably enough to keep me away. Extremely doubtful Rockstar will deliver anything like RDR2 again (lengthy SP narrative). Take Two already treats GTA like an online subscription and cash cow, I can’t imagine their monetization plans for the next one.

    • rwhitisissle@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      9 months ago

      I had the attention span to sit down and play…maybe a quarter of GTA 5. If that. At this point, I don’t want to have to figure out what I was supposed to do or where to go. I want like…10 to 15 minutes of gameplay I can put down and then do something else and then come back and have another 15 minutes that’s equally self-contained. I just feel like GTA punishes you for trying to do that.

      • Thoth19@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        2
        ·
        9 months ago

        What benefit would a union get me? A lot of the benefits I’ve seen from unions I already have. I don’t want seniority based pay. Its already really hard to get rid of coworkers that underperform to the point of impacting others job performance.

        • Ms. ArmoredThirteen@lemmy.ml
          link
          fedilink
          English
          arrow-up
          2
          ·
          9 months ago

          I’m glad that you’ve got yours but me and a bunch of the people around me are in perpetual fear of being fired on a whim among so many other things and we have no voice in it. I do not trust corporate to do well for me and I don’t get any say by myself.

          • Thoth19@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            2
            ·
            9 months ago

            Thats the beauty of being in a high demand line of work? I struggle to see how being a swe could leave you with no voice. You have mobility and are highly paid. If your company isn’t doing well go find a new job?

            I totally understand why people want unions for lower demand work. But I don’t understand it for sw.

            • Ms. ArmoredThirteen@lemmy.ml
              link
              fedilink
              English
              arrow-up
              3
              ·
              9 months ago

              I’m an engineer who has done game dev work; we are not immune to being abused by the owning class. In the tech industry right now finding a new job isnt great when everywhere is firing, and not everyone is in a position to switch jobs (like me I can’t risk destabilizing my insurance right now so I’m locked in for at least 6 more months). More unions gives all unions stronger voice and tech workers could have a lot of sway and funds to put toward the class war if they’d stop thinking of themselves as above working class concerns. My work just spent the last few years making rock stupid decisions and everyone at the company knew it except for the execs, and when the axe came down the engineers and other workers here paid the price. The game industry is renowned for abusing workers in basically every way and I experienced a lot of that myself. Unions could fight against crunch time, get better pay and benefits for game devs, help keep studios from mass firing people after a game ships, etc.

              • Thoth19@lemmy.world
                link
                fedilink
                English
                arrow-up
                1
                arrow-down
                1
                ·
                9 months ago

                That’s all true for game dev but not the rest of tech. If you know that something is wrong you flee before it actually goes bad. Also you can interview for new jobs before you leave the previous one so you don’t have an insurance issue.

                Tech workers aren’t above working class concerns. But I’m sick of having to fight the rest of the working class to make any change. I’ll help, but I’m not going to put in a ton of effort for something to help others when those others are hell bent on not receiving that help.

  • Zink@programming.dev
    link
    fedilink
    English
    arrow-up
    31
    arrow-down
    3
    ·
    9 months ago

    I am one of those oddities that prefers working in the office. I would much rather be at home, of course, but I have the right combination of adhd and fatigue that means I can’t be productive at home.

    Plus I am fortunate to live a 5-minute drive away from my office.

    But shit, even I don’t want to be expected to be in the office every single day! And that’s working for a reasonable company and not some crunch mode dev house.

    • Snapz@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      10
      ·
      9 months ago

      Maybe shut up for the greater good? They’ll never stop you from coming in if you want to, but now is the time to solidify the right for people who don’t want to go in.

      • Zink@programming.dev
        link
        fedilink
        English
        arrow-up
        14
        ·
        9 months ago

        You don’t want me to share my thoughts on the subject with you guys? The whole point is that I fully support remote and flexible work even though I know from experience that it is not for me. I don’t WANT it to be that way, but I have to work with the brain I’m given.

        I’m sure as hell not telling my management what I am telling Lemmy.

    • billwashere@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      9 months ago

      I also have ADHD and those little 5 minute pop-ins that happen at the office are productivity killers. It usually takes me 15 min to get back on task and in the zone so 3 of those an hour and the hour is shot. I can get more done in one day at home than 3 in the office.

      • Stromatose@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        9 months ago

        I too have ADHD and my in office days are so full of interruptions I just don’t plan productive work during that time anymore and instead just book them full of pointless meetings.

        Working at home I get interrupted exactly once a day by my girlfriend while she plays with our cat on her lunch break since she had a permanent work from home position even before covid.

        A single quiet Thursday or Friday let’s me out pace all my peers books of work. The company just wastes their money when they make me show up in person. I don’t even by lunch or snacks out there or anything so it doesn’t even support local economy. Just wasting time and money for people who can’t keep their home organized enough to effectively work from.

    • Zink@pawb.social
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      9 months ago

      I still think there shouldn’t be a crunch in the first place. People can wait. You can just not post a release date. Just make it easier on yourself and take the time to make a better game before all the libretube headlines are “GTA RUINED?”

      • Zink@programming.dev
        link
        fedilink
        English
        arrow-up
        2
        ·
        9 months ago

        Oh yeah of course. But who can be bothered to be decent to a bunch of other humans because some rich dudes that never talk to us really want a 12% return on investment this year rather than a 10% return. As always, the answer is money.

        Also, hello other me! I have a beard though, so I must be the evil one and you’re the good one. Damn.

    • Cthulhus_Cuck@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      9 months ago

      Same as you, but I only like being in when it’s quiet lol, so now that mandatory 3 day RTO is a thing for my company am in the office less than before :)

      • Raiderkev@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        9 months ago

        I think there is a benefit to coming in, but when I do get called into the office the 1st 2 hours is like a social gathering. I don’t even work in the building my team is assigned to. I just try to hide from everyone to find a quiet place to work. I’ll come in, say hi to people, and fuck right off. We don’t have assigned desks n we have an area people usually sit at, but I don’t want my boss looking over my shoulder, and I don’t want to chit chat so I just bounce to a quiet place and then ask myself why I’m even in office.

    • Drasglaf@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      32
      ·
      9 months ago

      Rockstar Games, a division of Take-Two Interactive Software Inc., will ask employees to return to the office five days a week beginning in April as the video-game maker enters the final stages of development on its next game, the hotly anticipated Grand Theft Auto VI.

      In an email to staff on Wednesday reviewed by Bloomberg, Rockstar Head of Publishing Jenn Kolbe said the decision was made for productivity and security reasons. The company has faced several security breaches including a massive dump of early footage from the new Grand Theft Auto and an early trailer that leaked in December.

      Kolbe wrote that the company also found “tangible benefits” from in-person work. “Making these changes now puts us in the best position to deliver the next Grand Theft Auto at the level of quality and polish we know it requires, along with a publishing roadmap that matches the scale and ambition of the game,” she wrote.

      Return-to-office mandates have been a hot topic across various industries since the pandemic forced myriad employees to work from home. More recently, many employers have asked staff to return to the office for two or three days a week. A study last month found that remote work did not have an impact on productivity.

      The issue has been particularly controversial among video-game workers thanks to the volatility of the industry and its lack of a centralized workforce. Many of 2023’s biggest video-game hits, such as Marvel’s Spider-Man 2 from Insomniac Games, were developed remotely.

      • bean@lemmy.world
        link
        fedilink
        English
        arrow-up
        26
        ·
        9 months ago

        This security they mention is ridiculous. They have billions they can use to secure workstations and increase security for their systems. Many large companies managed to do this already… even without near limitless cash. So to me this smells like BS.

        • Croquette@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          4
          ·
          9 months ago

          Yeah but it cost money to do so. And that would benefit mostly the employees, you can’t have that in today’s cutthroat capitalism.

      • ipkpjersi@lemmy.ml
        link
        fedilink
        English
        arrow-up
        5
        ·
        9 months ago

        The company has faced several security breaches including a massive dump of early footage from the new Grand Theft Auto and an early trailer that leaked in December.

        As if this hasn’t happened before lmao what a joke they are actually clowns.