• Mossy Feathers (They/Them)@pawb.social
    link
    fedilink
    arrow-up
    120
    ·
    2 个月前

    Haven’t played the game but I’m guessing based on the little I’ve seen:

    • push rock into water

    • cross rock into room

    • swap “push” for “win”

    • touch rock and win?

    • Randelung@lemmy.world
      link
      fedilink
      arrow-up
      16
      ·
      edit-2
      2 个月前

      How do you cross while rock is push?

      Can rocks go through walls or is “stop” for more than baba? Otherwise break water is sink with the rocks.

      Also, do we know if this even has a solution or is just a shitpost?

      • prayer@sh.itjust.works
        link
        fedilink
        arrow-up
        42
        ·
        2 个月前

        Water is sink, so rock and water will destroy each other. Think of the rock as if it is as tall as the water is deep, and creates a platform.

          • dyc3@lemmy.world
            link
            fedilink
            arrow-up
            14
            ·
            2 个月前

            No, in the game you can push the words around and redefine the effects that each object has. So you can push the word rock and make it say “rock is win” and touch the rock to win

          • psud@aussie.zone
            link
            fedilink
            arrow-up
            1
            ·
            edit-2
            2 个月前

            According to the comment that claims it has the solution the instructions rock is push is rock, you can push it until rock is win

          • EddoWagt@feddit.nl
            link
            fedilink
            arrow-up
            1
            ·
            2 个月前

            No you can also move the words “push” and “win”, so you can swap them making “rock is win”, you can then touch the rock to win the level

  • kayaven@lemmy.world
    link
    fedilink
    arrow-up
    17
    ·
    2 个月前

    I’m curious if you could give an image like this to an AI that supports image recognition like ChatGPT-4 and ask it to solve it for you.

    • moonlight@fedia.io
      link
      fedilink
      arrow-up
      16
      ·
      2 个月前

      This is actually a really interesting question. A modern LLM probably couldn’t do it, but I wonder if something like Alphazero could?

      My guess is that no current AI is capable, as it requires abstract reasoning and precise movement. But maybe in the next 5 years.

        • Prunebutt@slrpnk.net
          link
          fedilink
          arrow-up
          9
          ·
          2 个月前

          I don’t think that an LLM could do it. But the mechanics of baba is you should be in the training set, since it’s a relatively well knoun indie game.

          • rockkicker@kbin.run
            link
            fedilink
            arrow-up
            7
            ·
            2 个月前

            I feel like the amount of data required to train any neural network would be larger than all the levels that currently exist for baba is you

            you’d probably just end up overfitting the hell out of your model

              • rockkicker@kbin.run
                link
                fedilink
                arrow-up
                3
                ·
                2 个月前

                that would require an LLM then, but also multiple full walkthroughs are explained in text on the internet, so how would you be sure it was figuring stuff out by itself?

                • Prunebutt@slrpnk.net
                  link
                  fedilink
                  arrow-up
                  8
                  ·
                  2 个月前

                  As I said: I don’t think an LLM could do it (since LLMs can’t reason). Just saying that it wouldn’t have to deduce the mechanics from a single screenshot.

  • Faresh@lemmy.ml
    link
    fedilink
    English
    arrow-up
    17
    ·
    2 个月前

    This is actually interesting, because I remember sokoban being one of those games that are hard for a computer to find a winning solution for, while being quite easy for a human. So they made their own game inspired by sokoban with very simple levels?

    • skulblaka@sh.itjust.works
      link
      fedilink
      arrow-up
      19
      ·
      2 个月前

      very simple levels

      LOL. Lmao, even. Like the first five levels of Baba Is You are simple. Past that, that game is a mf menace. Most sokoban games won’t give you the opportunity to accidentally zero-sum yourself out of existence or turn every wall tile into a walking controllable copy of the player. BIY requires some extremely out of the box thinking sometimes.

  • mindbleach@sh.itjust.works
    link
    fedilink
    arrow-up
    5
    ·
    2 个月前

    Someone ran this at GDQ, and the commentary was nearly as impressive as the gameplay. Some levels last about three seconds and Punchy still managed to explain what he was doing in that time.

    There was a Japanese restream that provided translation… at first. Halfway through they just gave up.