• vrighter
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        5 months ago

        you press buttons on the controller and the character reacts to those. It’s that easy!

        • wizardbeard@lemmy.dbzer0.com
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          5 months ago

          Don’t make me get the spray bottle.

          Online emulators are crapware. You don’t know what other code they’re running on your machine, you don’t know if you’re playing a legit copy or some random ass hack, and most importantly it’s a quick route to randomly losing your save data. Also those sites are far more likely to get targeted by copyright enforcement.

          4chan’s Emulation General thread wiki for emulators etc.

          NoIntro Romsets on Archive.org for roms.

          Plus, if you use a decent emulator, you can often tale your save files on the go. Retroarch can be a bear to set up, but I can play on my big monitor at home and pick right up on my phone later while I’m waiting at the doctor’s office or something.

          • Cataphract@lemmy.ml
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            4 months ago

            I don’t know if I would high-horse water bottle it. What you’ve said is true of any website or even downloading emulators and roms unless you’ve created the rom yourself with the original. Your statement makes it seem like that process is completely safe and making it a false sense of security. You can gain confidence in a source but that’s never a guarantee.

            The saving file is definitely a bonus and being able to secure an emulator on a non-networked device is even better. I just threw up the online emulator for that instant itch nostalgia hit if the person wanted it. Chrono Trigger is a very long game if you explore enough, wanting to play it and being to actually play the entire thing is sometimes completely different. I’m definitely grateful for the resources you posted up so they can follow through with that path if anyone wants to go all the way.

        • Jayb151@lemmy.world
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          5 months ago

          It’s there a way to save the game in browser? Holy shit I didn’t know this existed

    • survirtual@lemmy.world
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      5 months ago

      Chrono Trigger is the most legit RPG out there, no doubt.

      OOT just hits different. Tugging some spirit strings.

  • Omega@lemmy.world
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    5 months ago

    I’m a huge Final Fantasy fan. Ocarina of Time is the better game.

    • epyon22@programming.dev
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      5 months ago

      It’s really gameplay vs story. Ott heavy on game play where ff7 can be like reading a book. nothing really revolutionary about its game play some beautiful backgrounds and a deep storyline. Ott has some seriously revolutionary 3d interactions.

      • Omega@lemmy.world
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        5 months ago

        I didn’t love 7’s story. There’s a bunch of fluff with every side-character having their own mini-story. The amnesia plot line in particular was annoying.

        I generally like the whole lifestream stuff. But I think the whole story is pretty mid compared to the storylines of other Final Fantasy games.

      • jj4211@lemmy.world
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        5 months ago

        Agreed, as a game, as in fun, ff7 wasn’t very good. That music, those visual designs (the pre rendered stuff), and the story (though it suffered from bad localization) were compelling. But random encounters, fights filled with mostly waiting to be able to do things, the best attacks doing too much spectacle which was nice the first time, but pretty boring on repetition… The materia management became frustrating as you got more party members and no way to arrange or search, even with in game dialog mentioning how it was a pain…

        Chrono Cross actually had significantly better game design, with enemies on screen and no standing around waiting for some characters turn to come up before anything would happen. Wish ff7 had clipped the “no action allowed by either side” time and that would have helped immensely. Then it just becomes a matter of if the player prefers real time adventure to menu driven play.

      • TachyonTele@lemm.ee
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        5 months ago

        I like 4,5, 9, and 12 all more than 7 as an adult.

        But 7 was a cultural phenomenon, and it devoured my teenage imagination when it came out.

        • Omega@lemmy.world
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          5 months ago

          When I was a kid, I didn’t really get into RPGs until after 7 was already out. I got into Arc the Lad, Jade Cocoon, and FF8 on the PS1. When I tried to go back and play FF7, it looked so ugly, I had a hard time connecting with it.

          As an adult, the story and mini-games were frustrating. The obsession with the game is annoying as well. Although it’s undeniable the impact it has had on gaming.

          For the record, I’ve beaten 1, 3, 5, 7, 8, 9, 10, 12, 13, 13-2, 15, 16, Crisis Core, Dissidia, Dissidia 012, Theatrhythm Final Bar Line

        • Omega@lemmy.world
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          5 months ago

          Wow, I didn’t realize what I said was actually a paradox. lol, I’ll reword.

          FF7 is the worst Final Fantasy that I’ve beaten.

            • Omega@lemmy.world
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              5 months ago

              Copied from another comment of mine, I have beaten 1, 3, 5, 7, 8, 9, 10, 12, 13, 13-2, 15, 16, Crisis Core, Dissidia, Dissidia 012, Theatrhythm Final Bar Line.

              My top 3 are X, VIII, and XII in that order.

      • flicker@lemmy.world
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        5 months ago

        I’m here to add my opinion that FF9 is superior to FF7.

        In general, I prefer when your characters have set classes. It feels like it lets the characters have more fleshed-out personalities.

        Without spoiling anything, it allows you to tell story through the medium. Have a character who spent his whole life in one class, relying on specific skills, and he maybe goes through a huge fight to signify that he’s changed for the better? Congrats. You have a class change! Now you’re a level nothing!

        Maybe someone traumatizes a caster, and now they can’t concentrate, giving them a chance to fail their spells!

    • AlecSadler@sh.itjust.works
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      5 months ago

      Any reasons why? Seriously asking because I had a hell of a time getting into FF9 for some reason, to the point where I actually never finished it.

      I’m leagues older now and, hey, maybe I can go back and appreciate it differently…who knows.

      • Omega@lemmy.world
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        5 months ago

        I love a lot about IX. However the combat is much slower than the other games. IIRC, an attack has to complete entirely and the character returns before the next character goes. While in VIII, the next queued attacker starts moving before the last one finishes their movements. Additionally, IX has 4 characters in battle. If you’re bring strategic, it can be very slow moving. Also, every boss has a valuable steal, but chances of stealing it are low. So if you take the bait, you will spend a lot of time repeatedly trying to steal. Also, your abilities are tied to your equipment unless you grind out enough points to unlock them, meaning you either keep bad equipment, upgrade and abandon abilities, or grind until the abilities are unlocked.

        Also, the chibi-style art isn’t for everyone. I had more issues with 7’s style. But it’s a preference.

        • Soggy@lemmy.world
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          5 months ago

          Style is probably the biggest thing IX has going for it, maybe character writing. The main plot wasn’t gripping or novel, you’ve already touched on some gameplay missteps, and Tetra Master is garbage.

          • Omega@lemmy.world
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            5 months ago

            Tetra Master is almost a lot of fun. It just needs to turn down the RNG and not be so mysterious with digit meanings.

            I liked the story. Although most of the substance is late-game, which is common for FF games. But I thought it was pretty solid.

            Character writing is definitely top-tier. The style is perfect for PS1 too. I think it has aged the best of the PS1 games.

            • Soggy@lemmy.world
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              4 months ago

              Needs more than that to compare favorably against Triple Triad.

              Kuja fell very flat for me. Relation to Zidane is retreading old ground, design is obviously trying to evoke Sephiroth, motivation seemed generically evil. The stuff with the Black Mages and Vivi was great (possibly just because Vivi is a top tier character and his innocence juxtaposed against the tragedy helps it hit). The Genome stuff feels awfully close to the Sephiroth clone stuff, right on down to the lead protagonist full of false memories. The Terra/Gaia angle is kinda cool.

              Heartily agree on aging the best, visually. The stylized fantasy aesthetic gives it a pleasant timelessness.

              • Omega@lemmy.world
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                4 months ago

                Since you mention it, I do see some similarities with VII. Although I think IX does a lot of it better than VII. Kuja actually has a connection with Zidane and rooted in jealousy. Where Cloud’s obsession is the opposite and rooted in revenge (the clone part in particular ending up being a false flag for Cloud).

                I think a lot of the similarities are superficial. The actual story is quite different. But it’s interesting to see common tropes in Final Fantasy games. Lost memories, for example, is extremely common.

      • NegativeLookBehind@lemmy.world
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        5 months ago

        I played it a very long time ago, so I don’t remember specifics, but I generally just liked the story and characters better.

  • zod000@lemmy.ml
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    5 months ago

    I’d have a much harder time if the questions was A Link to the Past or Final Fantasy VI

  • jay@mbin.zerojay.com
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    5 months ago

    Final Fantasy VII, even though it was unfinished at the time. The N64 Zelda games never did anything for me personally but I’m in the minority there.

      • jay@mbin.zerojay.com
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        5 months ago

        The game’s story is thread-bare and incomprehensible in places because a bunch of stuff got cut extremely late to get the game out the door. The entire Zack thing. Yuffie and Vincent had almost everything related to them cut out entirely. And then there was the english localization which fixed some of those issues but added more of its own with the pretty bad translation making things even harder to figure out. Square would end up doing the same thing but far far worse with Xenogears with large chunks of the game removed and replaced with text at the beginning of the second disc to give one example.

  • Rhynoplaz@lemmy.world
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    5 months ago

    For some reason, I just can’t get into FF7. I mean, I’ve beaten, 4, 5, 6, and 8, but 7 puts me to sleep.

    So that’s a vote for Zelda from me.

  • Drasglaf@sh.itjust.works
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    5 months ago

    I think it’s a matter of taste. I prefer JRPGs, so FFVII is the best one for me. But both are great games in their own right.

    Ocarina is more innovative and its formula was copied for many years. Z Targetting especially (I know some other game used something very similar before OOT), set an example for everyone to follow.

    And FFVII, while not that innovative, also set its own legacy: if not for FFVII the West would have missed many great JRPGs from then on. It opened the floodgates and publishers started thinking of US and Europe as viable markets for JRPGs. So we have FFVII to thank for that.

  • Daveyborn@lemmy.world
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    5 months ago

    One of them I’ve started 4 times but never finished and the other made me scared of chickens.

  • Ashtear@lemm.ee
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    5 months ago

    It was a toss-up at the time but I’d argue FF7 has aged much more gracefully. Sure, you’ve still got the Lego figures and messy navigation on pre-rendered backdrops, but the battles still feel snappy and dynamic even with the low framerate. It isn’t a slog like FF8 and especially FF9 turned out to be when they started pushing the hardware.

    Ocarina, meanwhile, has full-on 3D camera jank.