• PotatoesFall
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    2 months ago

    It’s that phenomenon where people who endured trauma to attain something expect others to also endure the trauma.

    I’ve tried learning GIMP, and it sucks. I’m not saying GIMP sucks, but you have to be crazy to not see that it’s hard to learn.

    • Xeroxchasechase@lemmy.world
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      2 months ago

      Not vonly hard to learn, it lacks some really basic stuff like undestructive ediring (adjusment layers) and such.

      • alyth@lemmy.worldOP
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        2 months ago

        I am using 2.99.18 (non release, unstable build). Non destructive editing has landed. You can make adjustments through the usual menus and then enable/disable the adjustment under layer effects.

      • grue@lemmy.world
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        2 months ago

        I thought GEGL was supposed to fix that. Does it not, or are we still waiting on it, or what?

    • alyth@lemmy.worldOP
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      2 months ago

      I’ve tried learning GIMP, and it sucks. I’m not saying GIMP sucks, but you have to be crazy to not see that it’s hard to learn.

      I use GIMP for memes and here’s my two favorite tips

      • Hit the forward slash key / to open a command palette and jump to any action

      • To remove backgrounds, use a layer mask. select around the object and paint a white/black section on the layer mask. Here comes the trick: use a Gaussian filter on the layer mask to create a transition from black to white and the crop job looks a lot less choppy.

      My anti-tip

      • Adding text and shapes sucks and I never found a way to make it better. Export your image and finish the job in Krita, Pinta, Photopea, …
        • KISSmyOSFeddit@lemmy.world
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          2 months ago

          I used the Blur Border (or whatever it’s called) option that’s right there in every selection tool’s settings.

            • werefreeatlast@lemmy.world
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              1 month ago

              Smart people use terms like gaussian blur to refer to a blur distribution rather than a non technical term such as feather. Feathers are what helps birds fly for example. Let’s try:

              “You can feather the pedals on your car to make it drift.”

              “You can feather the pedals on your Ford to make it do the Tokyo style turns.”

              Which sentence was better 😂?

      • SatyrSack@lemmy.one
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        2 months ago

        select around the object

        Any tricks on getting the fuzzy select tool to work? Even after adjusting the threshold, it is just garbage in my experience. Nothing close to Affinity/Photoshop. Unless I am selecting something that is in front of a very solid background, I just use a paint brush on a layer mask in order to “cut out” an object.

        • alyth@lemmy.worldOP
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          2 months ago

          I have no tips and agree with you 100% - never managed to get the fuzzy select or smart scissors going.

    • dual_sport_dork@lemmy.world
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      2 months ago

      No, GIMP does suck.

      It has the same problem as most FOSS packages that are too wide in breadth and have multiple contributors with their own hobby horses pulling in all different directions, and to this day does not actually provide a feature-complete whole, nor an interface that actually makes sense. And it’s not a matter of the workflow just being different – it categorically fails to replicate functionality that is core to its commercial competitors. Numerous other “big” productivity packages have the same problem including FreeCAD (boy does it ever), LibreOffice, etc. I say this as a staunch supporter of FreeCAD, by the way. It’s the only CAD software I use even though it’s a pain in my ass.

      The shining exception to this I see is Inkscape, but it is still significantly less powerful than even early versions of CorelDraw.

      For 2D graphics work these days, I hold my nose and just use Corel. I use it for work. Like, actual commercial work. That I get paid for. It is at least a lesser evil than doing business with Adobe.

      And if you want to stick it to the man, it is easily pirated.

        • Hucklebee@lemmy.world
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          2 months ago

          I always wondered if I could contribute/volunteer to a FOSS somehow with some UIX stuff, but I don’t even know where to start. Would you just draw a concept ui for the team to work out or something?

          Not that I’m great at it, but man, we gotta start somewhere, right?

          • Schmeckinger@lemmy.world
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            2 months ago

            This is probably common. The people that work on UI often aren’t the people who do pull requests. But I think if you want to contribute it would be best to get in touch with a maintainer on the chat of the project. Projects often have a matrix/irc/discord on the git page.

          • bitfucker@programming.dev
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            2 months ago

            I think you can start a figma or other collaborative UI/UX as an idea first. If a developer is interested in implementing it, then you move on to the next feature

        • gamermanh@lemmy.dbzer0.com
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          2 months ago

          This never ceases to amaze me.

          My old best friend and I used to be a programming tag team that worked pretty well; he’d slap together w semi-functional version of the idea we had and then id go in and make the UI make sense and fix all the logic bugs and typos.

          I’m not saying I’m some perfect UI guru or anything but the way he (and other people I’ve met) seem to have no internal base knowledge of shit like “similar settings probably shouldn’t go on completely opposite sides of the screen under different menus” or “5-deep nested drop-down menus hurt people’s souls”

          • TheHarpyEagle@lemmy.world
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            2 months ago

            Honestly I still struggle a lot with this. I can click around a UI and feel what might confuse a user, but building a UI from scratch feels like such a shot in the dark.

        • ZILtoid1991@lemmy.world
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          2 months ago

          There’s also two main plus one lesser issue that are less commonly discussed:

          1. Lack of manpower. FOSS devs often doing it as a side project on top of some other and/or a full-time job, so that even lowers one’s ability of concentrate on stuff like the UI, when you’re already working hard on fixing bugs, looking up things (which is getting harder and harder thanks to AI slop - I once managed to destroy a Linux on my Raspberry Pi while trying to adjust the path variables).
          2. Getting comfortable with the uncomfortable parts of your application. There are many times I haven’t noticed a a very uncomfortable part of my GUI after months of use, then I had to refactor things, which obviously took time away from other things. This also affects the users already in the userbase.

          Elitism is also a factor. A lot of people like the feeling of being part of a special group, and for them, the steep learning curve is a feature, not a bug. I’ve seen Blender users being angry at the devs for “spoonfeeding” the normies, and letting in all kinds of people. Also just look at OP’s image.

        • Holzkohlen@feddit.de
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          2 months ago

          So, why do UI people not use and contribute to FOSS then? Are they all on Mac? Then go complain to them or contribute your desired UI improvements. FOSS isn’t an all you can eat buffet.

          Personally, I think UI people are less idealistic and I do look down on them for that.

          • OhNoMoreLemmy@lemmy.ml
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            2 months ago

            It’s super hard to get involved as a UI person. If you’re a developer, you can just rock up to a project and fix bugs, and if you follow the coding style they’ll probably get accepted.

            If you want to successfully contribute as a UI person you have to convince a bunch of developers that you know what they should be doing better than they do. It basically never happens.

      • AdrianTheFrog@lemmy.world
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        2 months ago

        Blender is also great, probably because it has organized teams, meetings, ongoing large projects, deadlines, etc

      • grue@lemmy.world
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        2 months ago

        I’ve worked professionally both using and developing (proprietary) CAD software, but even I have trouble getting FreeCAD to do what I want.

        • BCsven@lemmy.ca
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          2 months ago

          Same. I have used SolidWorks, SolidEdge, CATIA and Unigraphics/NX…freecad just frustrated me

      • Pennomi@lemmy.world
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        2 months ago

        Oh god FreeCAD is a nightmare to learn. But it does get work done. I wish Blender could move more into that space.

        Inkscape is lovely but imo it could use some interface cleanup. (And really it has been getting better each major update.)